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SydSim – is that progress?

December 3, 2007 by Metaverse Journal Editor Leave a Comment

We covered Telstra’s new islands a month ago, but I thought it was worth paying another visit to see what progress had been made on what had been touted as a Sydney CBD replica. Here’s what I saw:

sydsim3.jpg

sydsim4.jpg

I think the pictures pretty much speak for themselves. Telstra deserve plaudits for their work to date in Second Life, but SydSim is looking increasingly like an exception to that rule. There’s a real risk of failing in any sort of engagement with the Second Life community when you have a maze of virtual roadways and tall skyscrapers to navigate. Telstra’s own building on SydSim is the pick of the small bunch but even it is nothing more than a promotional shopfront. Obviously, the whole build is far from complete – I’m unsure why the two islands are even open to the public given the state they’re in.

Have you had a look and what do you think? My impression so far is that SydSim is an extremely poor competitor to its Melbourne counterpart.

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Filed Under: Australian News, The Archive, Virtual Worlds Tagged With: business, sydsim, telstra

Reader Interactions

Comments

  1. Craig Middleton says

    December 4, 2007 at 1:58 pm

    Hi – hey Rome wasn’t built in a day, and we never expected Sydsim would be either. Growth for this project relies on 3rd party businesses engaging in the project, rather than us building it all ourselves. To borrow fro Kierkegaard – Patience is necessary, and one cannot reap immediately where one has sown

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  2. Craig Middleton says

    December 3, 2007 at 10:58 pm

    Hi – hey Rome wasn’t built in a day, and we never expected Sydsim would be either. Growth for this project relies on 3rd party businesses engaging in the project, rather than us building it all ourselves. To borrow fro Kierkegaard – Patience is necessary, and one cannot reap immediately where one has sown

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  3. Toby says

    December 4, 2007 at 9:06 pm

    And, to borrow from Pooh, “It is more fun to talk with someone who doesn’t use long, difficult words but rather short, easy words like “What about lunch?””

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  4. Toby says

    December 4, 2007 at 6:06 am

    And, to borrow from Pooh, “It is more fun to talk with someone who doesn’t use long, difficult words but rather short, easy words like “What about lunch?””

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  5. Pants says

    December 5, 2007 at 8:56 am

    /me likes to go base jumping off the tall buildings in Sydsim 🙂

    Don’t fret Lowell; it’ll come good 😉

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  6. Pants says

    December 4, 2007 at 5:56 pm

    /me likes to go base jumping off the tall buildings in Sydsim 🙂

    Don’t fret Lowell; it’ll come good 😉

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  7. Juko Tempel says

    December 7, 2007 at 8:10 am

    Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat!

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  8. Juko Tempel says

    December 6, 2007 at 5:10 pm

    Check out the holodeck on SydSim.. find the phone boxes and red teleport buttons, then use the map to navigate views and teloport points.. very neat!

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  9. Lee Hopkins says

    December 20, 2007 at 1:18 am

    I tried the holodeck – cool, but the teleport button wouldn’t take me back down again; i had to re-open the slurl link and go via that back to Martin Place.

    I’d love to find somewhere that would be good office space… alas, it seems nothing available just yet.

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  10. Lee Hopkins says

    December 19, 2007 at 10:18 am

    I tried the holodeck – cool, but the teleport button wouldn’t take me back down again; i had to re-open the slurl link and go via that back to Martin Place.

    I’d love to find somewhere that would be good office space… alas, it seems nothing available just yet.

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    Reply

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