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The Music Lounge

June 4, 2007 by Metaverse Journal Editor 5 Comments

The Music Lounge is a small-scale virtual world that exists to promote the artists that perform within it. Music is the name of the game with specific songs playing as you walk into different areas.It’s currently at Beta 11 stage and it’s a slick product.

musiclounge.jpg

Logging in took around three times as long as the SL viewer but once logged in the whole experience was a lot more responsive than SL – given the tiny size of the world that’s not a great surprise. Configuring your avatar is simple though the options aren’t huge.

musiclounge2.jpg

musiclounge3.jpg

Graphically the whole experience was very appealing (powered by the Torque engine) but the inability to do anything but walk / run and jump is limiting. Activity is also limited to listening to music, watching events, shopping (using ‘creds’) and interacting with other avatars.

musiclounge4.jpg

If you have someone wary of the whole virtual world thing, this may be a very painless introduction.

The viewer is available for both PC and Mac – the Mac version was an 80MB download.

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Filed Under: Alternatives, The Archive, Virtual Worlds

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Comments

  1. Earnest Candour says

    June 4, 2007 at 7:35 am

    Lowell, the link above goes to a holding page. I think you want http://www.themusiclounge.com/

    EC.

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  2. Lowell says

    June 4, 2007 at 7:43 am

    Oops! Thanks Earnest 😉 Fixed now.

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  3. Earnest Candour says

    June 4, 2007 at 9:35 pm

    Lowell, the link above goes to a holding page. I think you want http://www.themusiclounge.com/

    EC.

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  4. Lowell says

    June 4, 2007 at 9:43 pm

    Oops! Thanks Earnest 😉 Fixed now.

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    Reply

Trackbacks

  1. Virtual Worlds and Australia 2007 Part 1 : The Metaverse Journal - Australia’s Virtual World News Service says:
    December 20, 2007 at 2:40 pm

    […] viewer application. – Anshe Chung and the World Stock Exchange defined their relationship. – we briefly toured music-focused virtual world The Music Lounge (now called […]

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