Game Connect Asia Pacific 2009 is convened by the Game Developers Association of Australia. On the 6th December there is a workshop session on games for health, supported by HISA. Registrations are through http://www.gameconnectap.com/register.html (Forum pass, Sunday only). This event is a key part of the strategy to create momentum in games for health in Australia, so if … [Read more...] about Games for Health at Game Connect Asia Pacific
The Archive
Telstra responds to questions on Second Life withdrawal
As mentioned yesterday, Telstra have announced their withdrawal from Second Life, and there's been no shortage of discussion on it around the blogosphere. We've had some passionate comments and a couple of emails from residents quite upset at the decision. I took the opportunity to put some questions to Telstra's media spokesman, Craig Middleton, to get some further clarity … [Read more...] about Telstra responds to questions on Second Life withdrawal
Telstra retreats from Second Life
As reported today in the mainstream press, Telstra have announced their retreat from involvement with Second Life. As the Australian business with the largest investment in Second Life by far, Telstra's withdrawal potentially has a large impact on the local case for involvement of business in virtual worlds. More importantly, there are many hundreds of BigPond regulars who … [Read more...] about Telstra retreats from Second Life
A detailed map of Exodar vendors and trainers
Exodar map now located here! … [Read more...] about A detailed map of Exodar vendors and trainers
Merged realities – events and issues for virtual worlds
1. Frenzoo have launched a bi-weekly web magazine called Frenzy, created by its users. You can view the PDF here or the Flash version here. 2. Metaplace have expanded their in-world games, adding Doomgarden,Meep Combat! and a Perfect Match dating game. With the recent controversy over social games, it's great to see some simple but fun games with no wider purpose than fun. 3. … [Read more...] about Merged realities – events and issues for virtual worlds