Linden Lab CEO Mark Kingdon / M Linden isn't the sort of guy associated heavily with Second Life's burgeoning art scene. So it's a little surprising to find out he's about to have his first art exhibition. What's less surprising, at least to me, is that the exhibition will be occurring as part of the University of Western Australia's presence in Second Life. I've said … [Read more...] about Linden Lab CEO’s art show in Second Life: UWA scores again
The Archive
Merged realities – events and issues for virtual worlds
1. We may be biased, but Tateru Nino's weekly Virtual Whirl column over at Massively is always worth a read - this week it has lots of Linden Lab staff movements and quite a bit more. 2. 2D social networks for avatars continue to thrive. One of the big success stories is Koinup, which has recently been adopted by Frenzoo. I've also had some conversations with recent entrant … [Read more...] about Merged realities – events and issues for virtual worlds
The Watch – virtual worlds in the news
1. Times of India (India) - Amputees could feel artificial limb if put in the virtual world. "Anthony Steed, a computer scientist at UCL, studied how the rubber hand illusion Movie Camera works in virtual worlds. In the standard illusion, a false hand is placed on a table in front of a volunteer whose real hand is out of view, and both are stroked at the same time. After a … [Read more...] about The Watch – virtual worlds in the news
Weekend Whimsy
1. Disturbia (Second Life) filmed in Ashton Heights 2. Ed Clarity TV 3-15-2010 (Second Life) 3. Dance Sequence 113 - COUNTRY LINE DANCE IN SECOND LIFE … [Read more...] about Weekend Whimsy
Virtual worlds and business: 2010 overview
A little over a year ago we created a short discussion paper on the potential impact of virtual worlds on business. Since that time literally hundreds of people have downloaded the paper, so we thought it was worth updating it. It remains a fairly succinct overview of the opportunities presented by virtual environments in the enterprise, as well as identifying some of the … [Read more...] about Virtual worlds and business: 2010 overview