1. ABC News (USA) - DreamWorks Rolls out "Kung Fu Panda" Virtual World. "After 2-1/2 years of work and an investment of about $10 million, DreamWorks Animation has started rolling out its first online virtual world -- a browser-based Web theme park tied to its "Kung Fu Panda" movie franchise. The marketing push for "Kung Fu Panda World," which comes at a subscription cost of … [Read more...] about The Watch – virtual worlds in the news
The Archive
Weekend Whimsy
1. Second Life has talent! 2. Second Life Tribute To Lady Gaga Love Games Starring Winter Sideways 3. Second LIfe Episode 4 - Ozimals Lady Gaga Sex Playboy Bunny … [Read more...] about Weekend Whimsy
Merged realities – events and issues for virtual worlds
1. Virtual RP is a French OpenSim grid that launched yesterday after four months development. 2. Want to test out a potential tattoo design on an avatar before making a lifetime commitment? Obsessive Ink may be worth a look. 3. Linden Lab have provided some more examples of what Viewer 2 is doing for enhancing in-world content. 4. The UK elections are turning out to be a dud … [Read more...] about Merged realities – events and issues for virtual worlds
UWA Art: March winners and a three-year continuation
The University of Western Australia continues its 3D Art and Design Challenge, announcing the March winners. All those details are replicated in full below thanks to the indefatigable Jayjay Zifanwe and the UWA in SL blog. What's even more impressive is the announcement that the UWA have agreed to fund the monthly competition for a further three years, to the tune of a million … [Read more...] about UWA Art: March winners and a three-year continuation
Educators and Second Life: local research
Between August 2009 and February this year, Holmesglen's Kenneth Rankin (SL: Ken001 Silverfall) undertook some research in Second Life as part of his Master of Education studies at the University of Southern Queensland. It's a fascinating snapshot on the state of play in regards to educators and Second Life, and includes some substantive recommendations for the future that may … [Read more...] about Educators and Second Life: local research