Alice and Bob are participants in an economy. Alice has a dollar. Alice gives the dollar to Bob. In Second Life terms, that’s a user-to-user transaction. Bob gives the dollar back to Alice. That’s another user-to-user transaction. Repeat this sequence four more times. Is Alice and Bob’s economy now worth ten dollars? Or is it still worth one dollar? Well, that … [Read more...] about Alice has a dollar. A virtual economic failure
The Archive
An endless map
It's safe to say that one of the most discussed areas of virtual environments is the link between the 'real' and the 'virtual'. Like any philosophical debate, there's a minefield of perspectives, preconceptions, research and outright conflict. So to attempt an objective discussion on 'mapping' the parallels between the two spheres is quite an undertaking, and that's what Dmitri … [Read more...] about An endless map
The Watch – virtual worlds in the news
1. The Drum (UK) - Yomego set to enter virtual world with Horrible Histories. "Children’s book publisher Scholastic has commissioned social media company Yomego with the developed of a virtual world for its Horrible Histories series. The Horrible Histories virtual world is planned to go live in June 2011 and will allow fans of the book series the chance to interact with the … [Read more...] about The Watch – virtual worlds in the news
Weekend Whimsy
1. Ms / Mr Second Life International 2010 2. Second Life Tribute To Aaliyah Rock The Boat Starring NiaSymone Batista 3. Second Life HD - COOL PLACES - 2 (slide show) - Madonna … [Read more...] about Weekend Whimsy
Merged realities – events and issues for virtual worlds
1. We talk quite a bit about virtual goods and their popularity. MMO Behemoth World of Warcraft proved it in the past week, selling hundreds of thousands of an in-game mount called the Celestial Steed at US$25 a pop. No-one but Blizzard software know how many they sold but given queues exceeded 140,000 at one stage, we do know the number is big. 2. The SLENZ project has … [Read more...] about Merged realities – events and issues for virtual worlds