• Skip to main content
  • Skip to secondary menu
  • Skip to primary sidebar
  • Home
  • About Us
  • Contact Us
The Metaverse Journal

The Metaverse Journal

Virtual Worlds Since 2006

  • Business
  • Education
  • Health
  • The Archive

Op-ed

World of Warcraft’s Cataclysm: lessons for virtual worlds

November 30, 2010 by Metaverse Journal Editor Leave a Comment

I've covered my experiences with World of Warcraft a couple of times here, and I've now been playing for more than three years. Even if you don't play, you may have heard that Blizzard Entertainment are about to release the third expansion / fourth instalment for World of Warcraft, called Cataclysm. It's a fairly standard formula now for MMOs - release an expansion every couple … [Read more...] about World of Warcraft’s Cataclysm: lessons for virtual worlds

Original content versus fan content

November 26, 2010 by Tateru Nino Leave a Comment

With studios and publishers flinging infringement notices around about fan-based role-playing environments online, it’s worth looking at the situation from another perspective. After all, why not just create new, original theme properties rather than basing role-play environments on popular books, movies and television shows? Why do so when official gaming environments already … [Read more...] about Original content versus fan content

Is Linden Lab up to the job of keeping younger teens safe in Second Life?

October 3, 2010 by Tateru Nino Leave a Comment

In some ways the decisions surrounding Linden Lab’s closure of Teen Second Life, and the plans for its teen users represent an almost perfect microcosm of Linden Lab process. There’s the decision to close Teen Second Life, apparently made without consulting with … well, anybody at all. As a part of this, older teens (16-17 years old) will be migrated to the adult grid along … [Read more...] about Is Linden Lab up to the job of keeping younger teens safe in Second Life?

The ins and outs of Intel’s OpenSim scaling

September 14, 2010 by Tateru Nino Leave a Comment

By now, you’ve probably read about Intel’s experiments in boosting the performance of open-source Second Life workalike OpenSim to very large numbers of users – or at least very large numbers of users compared to a traditional Second Life simulator. You may have seen the video, if not, it’s here: All of this, ultimately, is apparently going to become an open part of the … [Read more...] about The ins and outs of Intel’s OpenSim scaling

One click can make all the difference

August 20, 2010 by Tateru Nino Leave a Comment

Linden Lab is cutting the Second Life Community Gateways programme from August 19 (giving Community Gateway operators just 18 hours notice of the pending termination). If you haven’t been through the Second Life orientation lately, you might not even be clearly aware of what the programme is. The idea was simple enough. Since the Lab didn’t care to have a full-time employee … [Read more...] about One click can make all the difference

« Previous Page
Next Page »

Primary Sidebar

Follow Us

  • Facebook
  • Twitter

More to See

Aussie rock / folk gig

January 11, 2007 By Metaverse Journal Editor

Beach party!

January 3, 2007 By Metaverse Journal Editor

Tags

ABC abc island addiction ageplay alternatives arts a year ago business community education event health humour interview landmark legal lindenlab linden lab LukeConnell machinima media merged metaplace Metrics music nonprofit Op-ed opensim ozco podcast politics research sex tateru telstra the watch tutorial twinity usability uwa vastpark whimsy world of warcraft WoW WSE

Copyright © 2025 · Magazine Pro on Genesis Framework · WordPress · Log in